Events – Order matters

In an event-driven system like our Slash framework there comes the time when a feature becomes a bit more complex and the order in which events are triggered is important so the feature works correctly. In this post I’d like to point out how which problems occurred for us during development and how we solved it.

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Indie Gameleon Post Mortem

It’s over! The first edition of Indie Gameleon took place from Friday, 11th September till Tuesday, 15th September. And it was just super! Super laborious to organize, but also super interesting and exciting for everyone who attended the event.

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